a history of 1st person shooters...

here you can look up how our favorite shooters were developed bit by bit. you'll find screen shots of architecture, monsters, multiplayer gaming, and preview originals, furthermore game related art, animations, comics, and a specials section (1522 entries).

featured games: aliens vs. predator 2 / mp, daikatana, doom, duke nukem 3d, duke nukem forever, duke nukem manhattan project, gunman chronicles, half-life, half-life 2, half-life opposing force, heavy metal f.a.k.k. 2, heretic, heretic ii, hexen ii, james bond 007 nightfire, max payne, mcgee's alice, no one lives forever / 2, prey, quake, quake ii / mps, quake iii arena, red faction, serious sam, sin, star trek voyager: elite force, star trek: ds9 the fallen, star wars: jedi knight, star wars: jedi outcast, tribes 2, unreal, unreal 2.


news...

tuesday, august 18th 2009

since the hosting service on planetquake will be discontinued, nostalgia has migrated to hugelaser.com. and i would like to specifically thank alex 'raptor' dobie for providing this wonderful hosting service:

nostalgia.poweredbylasers.com

sunday, july 20th 2005

new special - configs section

specials: game configs
playing games for me is quite a 'complete' experience: i read the manual, take my time diligently configuring the keys, take screenshots, slowly and methodically play the game looking into every corner, trying to find secrets. recently i started configuring the games i play, binding cheats to keys, like: clean hud-free screenshots, slow motion keys, fly mode (noclip), wide angle view / off-hand zoom, 3rd person view, god mode, and other interesting cheats. i.e. the zoom/wide-angle key bindings yield beautiful screenshots. to start off, take a look at the configs - half-life 2 and configs - unreal 2 pages for detailed tips. also note the example config files plus 1280x1024 full resolution & quality screenshot downloads.

nostalgia - highlight sin

categories: art - sin, originals - sin & architecture - sin
currently ritual the developers of sin are working on sin 2. the follow up is based on the valve's source engine (half-life 2), and will use steam to distribute the game episode by episode. this is sure to be quite an experience, since the folks at ritual always had that extra creative edge when it came to story, designs, art, architecture, music, etc.

all the more reason for a quick dive into the past, taking a closer look at the original sin game. you will find a few in-game screenshots and some very impressive art. sin had a really bad start back then, being released at the time half-life was, and everyone getting hysterical about half-life, but more or less ignoring sin. personally i liked sin just as much as half-life, and when it came to original ideas, design, architecture and story imo sin even surpassed half-life.

site update - changes

continuing the work on small updates and fixes.

  • all the gray preview thumbnails now have cut off corners, imo that looks a bit nicer.
  • coded a completely new template for the configs pages, includes cfg parser.
  • 2 new config pages for half-life 2 and unreal 2.
  • coming up config pages for pariah, tribes vengeance, scrapland, and republic commando.
  • fixed several small code bugs, and several typos.

friday, july 8th 2005

nostalgia - 13 new best of pages

specials: best of - unreal
more photo safari shots from my fps game adventures. there are now 13 additional games showing off nifty designs and architecture in exactly 20 screenshots. be sure to check out all the other new best of pages as well for...
aliens vs. predator 2 + mission pack, daikatana, duke nukem manhattan project, half-life opposing force, max payne, mcgee's alice, no one lives forever, quake ii - ground zero, serious sam, star trek - ds9 the fallen, tribes 2, and unreal.

nostalgia - highlight prey

categories: originals - prey
since prey is finally in development again - using the doom 3 engine - fans will probably be interested in taking a look at how things started, way back in 1998.

enjoy a bit of prey-nostalgia!

monday, june 27th 2005

site update - bug fixes

woha... long time no update. sorry about that. i only today noticed that most of the sub pages here no longer work, this has to do with an update of the php server obviously. also a few gfx bugs (especially on the main page) have come to my notice using the firefox browser. plus the mouse-over on links did not work. all that has been fixed.

just got a working password to the nostalgia site again (7/8/2005). more new content coming up.

  • the bestof section now sports screenshots for another 13 games.
  • fixed main page gfx glitch due to wide table in news.
  • fixed subpage php code, to properly work again with updated php server.
  • fixed style sheet mouse-over for links.
sunday, september 13th 2003

nostalgia site - re-launch

sometime 1998 i had a site called nostalgia... it featured screenshots, and animated gifs for most of the first person shooters of that time. the site was basically a collection of material i had downloaded from all over the net. in these fast paced times it can be fun to look back on what was... this site is a tribute to that idea. now with updated design and much more material.

this is also a good place to check out my favorite games. you might find the games intriguing enough to get them, even if they are a bit old :). in the specials section i will show off shots under an interesting theme, like comparing pre-release with in-game shots.

since i have been playing all the latest fps games, you can expect many more in-game shots from my 'sightseeing' tours playing these games.

nostalgia - highlights

specials: compare - quake iii arena
a compare of beta quake iii arena shots with up to date in-game screens is quite special, since game companies rarely release early beta material. i have tried to match the beta scenes with scenes found in the retail version of q3a.
categories: best of - unreal 2
when playing fps games, i always also go on a photo safari tour, to help me note and remember all the nifty designs and architecture. in exactly 20 screenshots i try point out the highlights, in this case of unreal 2. be sure to check out all the other best of pages.
specials: compare - quake
a compare of beta quake shots with up to date in-game glquake screens lets us glimpse at how the quake levels evolved. differing from the q3a compare, many of the quake shots were actually already quite final, only very few things were changed.
categories: originals
long before games are actually available at your local store, screenshots will probably have you drooling for the game. interestingly enough, the earlier these shots are released, the less they actually have to do with the retail version of the game. here is your chance to re-check on those screens for quite a few games!
categories: comics - dank & scud
dank & scud are just your regular two quakers, exploring the doom/quake world, and at some point even the half-life world. dive into michael houston's wild and furiously hilarious creation - a must read for any honest quaker!
categories: art - sin
games are not only fun, but also seem to inspire the artists out there to create something new and special for their favorite titles. based on the quake ii engine, ritual did an astounding job with sin, with gripping story and visually stunning levels. check out some of the gorgeous art for this title!

nostalgia - todo

there are still a few things i plan to do with this site.
  • add a specials review section that sums up a few opinions on the games, along with a few screenshots. i could also imagine adding a small tips section, with cheats, or console commands to get the most out of the game.
  • i have about 50 first person shooter games lying around here, and also have many more in-game shots for them, so i plan to expand the best of section with many more screenshots.
  • the architecture and monsters sections will probably be changed / expanded, currently they are a remnant of the original nostalgia site.
  • ...plus anything you kind readers out there would like to see or are interested in... just drop me an email.
thursday, august 28th 2003

nostalgia site - coding

started to code the whole site in php... this really helps cleanup und streamline the html. added quite a few nifty extras and working on new stuff.

... to the news archive ...

last updated on tuesday, august 18th 2009
re-launch: thursday, august 28th 2003
up since: tuesday, january 19th 1998
 
æon's nostalgia site is... (c) 1998-2009 by christoph 'æon' loewe
all screenshots / art / media is copyright of respective sources.
hosted by hugelaser.com